Coalstack
Release notes

What's new

Every release of the Coalstack desktop app, newest first. The same list is in the app under Settings → Changelog.

0.7.0Oct 15, 2026LatestMajor

  • NewSafe server upgrade (Coalstack Plus)

    Server Settings > Upgrade Minecraft Version. Move a Java server to a newer Minecraft version with your mods and plugins checked first, and a one-click undo.

  • ImprovedMessages for features that need a paid plan now point at Coalstack Plus, matching the rest of the app.
  • FixedAdding a server you already have now recognises NeoForge and Forge servers from Minecraft 1.17 on.

    They have no server jar in their folder, so they were reported as unrecognised and could not be added.

  • FixedThe New Server wizard's NeoForge version list now shows the right Minecraft version for NeoForge's newer, year-based builds.
  • FixedAutomation rules with the Notify action now run for every trigger: a player joining or leaving, the server going empty or coming online, and a crash.
  • FixedAuto-fix's Undo now says so when a file is in use and cannot be reverted, instead of reporting the changes as undone.

  • NewNew Java servers are created with the whitelist off, so friends can join straight away.

    Minecraft 26 turns it on by default, which made new servers refuse everyone. There is a checkbox in the New Server wizard if you do want it on.

  • NewWhen a player is turned away by the whitelist you get a notification naming them, with a pointer to Whitelist & Bans.

    Turn the desktop toast on or off in Settings.

  • ImprovedA clearer message while a Coalstack domain waits for your server's address.
  • FixedLinux builds can now receive automatic updates, starting with the update after this one.

  • NewCoalstack domains

    claim a yourname.coalstack.org address for a server from Networking, Custom Domain, Coalstack. It is off until you turn it on. You get one name during your free month of Plus, then one per relay connection. The name is a public address, so while your server runs it leads to your connection.

  • NewA security checklist on that tab flags settings that are risky once a server has a public address, like online mode off or no whitelist.
  • ImprovedA redesigned Conduit page on coalstack.net, and the Connections page now remembers a pending Stop or Restart for each server.
  • ImprovedThe Account page on coalstack.net shows which version your key updates to, and deleting an account now asks you to type Delete.

Headline feature

Servers that sleep until someone joins

Turn on wake on join and a stopped Java server starts the moment a player tries to connect, then goes back to sleep when it is empty.

  • Server-list refreshes never start it
  • Failed wakes retry, then notify you
  • Backups are now tested after every run
  • Warnings for sustained RAM and low disk
See all features →
  • NewBackup restore tests

    every backup is read back in full and checked for a world before it is copied anywhere. A backup that fails is discarded and reported, instead of failing on the day you need it. Passing runs show "Restore test passed" in the backup history.

  • NewResource warnings

    Coalstack warns you when a server's memory stays far above its RAM limit for several minutes, or when the drive it is on has under 2 GB free. Brief spikes never trigger it and the same warning repeats at most every 6 hours. They show in Notifications and as desktop notifications, on by default.

  • NewDiscord Rich Presence

    show "Hosting your server" and the player count on your Discord profile while a server runs. Off by default; turn it on in Settings under Discord. It needs the Discord desktop app and never shares your server address.

  • ImprovedThe Backups page is tidier

    the long explanations moved into hover tooltips.

  • ImprovedA redesigned Account page on coalstack.net with your plan and key in one place, and wider pages across the site.
  • FixedThe Send webhook automation action now works with Discord and Slack.

    It used to send a format those services reject. It now sends a proper message, including the name of the player who joined, and a failed delivery shows up in Notifications.

  • SecurityThe Connections page hides a server's IP address behind asterisks (domains stay visible), and license keys show as asterisks until you reveal them.

Headline feature

Pay once, own it

No subscription for the app. Coalstack Plus unlocks every local feature for a major version.

  • $12.99 CAD once
  • Updates for the whole major version
  • Optional web relay plans
  • First relay month free
See pricing →
  • NewAuto-fix on launch

    when a server crashes or won't start and Coalstack knows the cause, it offers the fix, restarts the server and checks it comes online. It covers a missing mod dependency, a client-only mod, a taken port, too little memory and an unaccepted EULA. You review every change first, removed mods are moved aside rather than deleted, and the whole round can be undone. Turn it to ask, automatic or off in Settings.

  • NewCheck for problems

    a button on the Content tab. Coalstack looks through your mods folder for what it expects to break the server (a client-only mod, or a mod whose required mod isn't installed) and offers to fix it before anything crashes. It needs the server stopped and never starts it. The last result is kept and shown straight away while nothing about your mods or server has changed; Recheck runs it again.

  • NewWeb relay plans

    control your servers from other devices and coalstack.net with 1, 4 or 8 connections and no session limit. Buying a key includes the first month of the 1-connection plan free. The Free tier is unchanged: 1 connection, 2 hours at a time.

  • ImprovedThe Browse Modrinth button now sits on the same line as the Mods title.
  • ImprovedMod compatibility checks now need Coalstack Plus.

    Free users keep the Marketplace and the Auto Debugger.

  • ImprovedUpgrade prompts across the app now point at Coalstack Plus instead of PRO and MAX.
  • FixedCheck for problems no longer reports a required mod that another mod carries inside itself, such as JEI's mezz_config on NeoForge.

    Optional dependencies were already ignored.

  • FixedAuto-fix now handles Fabric mods running on NeoForge through Sinytra Connector.

    Coalstack now identifies the mod that is asking by its file, so a renamed jar or a mod id that differs from its Modrinth name still finds the right download, and it uses Forgified Fabric API and Connector where Fabric API would be. A client-only mod that is asking for them is moved out rather than fed what it wants.

  • FixedAuto-fix no longer calls a current download "too old" when Modrinth's version number includes the Minecraft version or loader, and it prefers a release over a newer beta or alpha.
  • FixedClient-only mod detection matches whole words, so an unrelated mod with "iris" or "oculus" inside its name is no longer flagged.

    Fabric mods that already declare themselves client-only are left alone, since Fabric skips them on a server.

  • SecurityLicense entitlements now record which major version a license covers, and the app only unlocks features for versions the license covers.

  • NewImport or reset a world

    World & Files > Worlds. Coalstack backs the current world up first, swaps in the new one, and rolls back if anything goes wrong. Works for Java and Bedrock servers.

  • NewBedrock crossplay for Paper, Purpur and Spigot servers

    Networking > Crossplay installs Geyser and Floodgate (checksum-verified) so Bedrock players can join your Java server, with Floodgate login already configured.

  • NewVelocity proxy networks

    create a Velocity proxy in the New Server wizard, then link your Paper or Purpur servers to it under Networking > Network. Coalstack sets the forwarding secret, online-mode and ports for you.

  • ImprovedThe remote control panel on the website now explains that Bedrock has no ban command, and points to the allow-list instead.
  • FixedCreating a Paper server failed with "Failed to parse Paper builds" after PaperMC changed its download API.

    Paper downloads work again, and Coalstack now prefers stable builds.

Headline feature

Bedrock Edition servers

Choose Bedrock in the New Server wizard and Coalstack downloads Mojang's own Bedrock Dedicated Server and sets it up. It sits in the same server list as your Java servers, on the same plans.

  • Start, stop, restart and a live console
  • Backups that don't pause the game for long
  • Allow-list and permissions editor
  • Server Properties and port forwarding (TCP plus a block of UDP ports)
  • Mods, plugins, the live map and the Playit tunnel stay Java-only.
Read the Bedrock guide →
  • NewRun a Bedrock server like any other

    start, stop and restart it, watch the live console, see who is online, edit Server Properties, and manage the allow-list and permissions by gamertag (operator, member or visitor).

  • NewBedrock networking

    port forwarding opens the server's TCP port and its block of UDP ports together, and the firewall rule covers both. Coalstack pins the UDP block so the forward and the rule always match, and a server on the default port shows up on your local network.

  • NewBedrock backups never pause the game for long

    Coalstack asks the running server to hold its world still, copies exactly the files it lists, then lets it carry on. Restoring replaces the world inside the backup and points the server at it.

  • NewDesktop notifications

    native alerts for server crashes and failed backups while Coalstack is in the background. On by default; pick which events under Notifications > Alerts, and send yourself a test.

  • NewA progress bar and step list when you create a server

    the Java runtime or Bedrock download, the server jar and any loader installer are listed as they finish.

  • ImprovedMods, plugins, the live map and the Playit tunnel stay Java-only and are hidden for Bedrock servers instead of failing.

    Bedrock has no ban command - to remove a player, take them off the allow-list.

  • ImprovedNavigation reorganized

    per-server settings (rename, Conduit, templates, recipes, forget/delete) now live on the Server page under Server Settings, alerts and webhooks are under Notifications, and every page's tabs are all visible instead of hiding behind a More menu.

  • ImprovedRenamed tabs

    World & Files has Server Properties and Icon & MOTD, Players has Admins and Invite Links, and the sidebar's Settings has General, Integrations and the Changelog.

  • FixedThe console no longer jumps back to the bottom while you are scrolled up reading it, and its text is a little smaller.
  • FixedVery long server names no longer push the window buttons off-screen, long folder paths no longer overflow cards and dialogs, and Forget/Delete no longer lands on a page that doesn't exist.

  • NewFree plans now get automated backups with one extra backup destination

    a folder or Google Drive. PRO adds up to 3 (plus S3-compatible storage) and MAX is unlimited.

  • NewBackup history

    every backup run is listed with a check or warning, and expands to show how each destination did. Failed automated backups now send a notification.

  • ImprovedThe Linux packages now install the helpers needed for website sign-in links to open the app.
  • FixedTurning on port forwarding on Windows no longer restarts Coalstack as administrator.

    It now asks Windows for permission only for the firewall change - which also stops Windows Defender from mistaking Coalstack for malware.

  • NewQuilt support

    create Quilt servers in the Setup Wizard, import Quilt modpacks, and browse mods in the Marketplace (Fabric mods work too).

  • NewDocker container mode now works with Forge and NeoForge servers.
  • ImprovedLinux now has an .rpm package for Fedora, alongside the .deb and AppImage.
  • SecurityStrengthened license-tier enforcement across the app.

  • NewConduit status in Settings

    see at a glance whether a server is live-connected to the website, syncing in the background, or paused.

  • ImprovedConduit got a massive rework

    commands sent from the website now reach your server almost instantly instead of waiting on the next check-in.

  • FixedSeveral Conduit fixes

    the website now updates as soon as a server starts, and syncing no longer silently stops.

  • ImprovedAutomations page split into tabs (Rules, Scheduled Restarts, Announcements, Scheduled Commands, Fleet) instead of one long page - Create Rule now opens in its own modal.
  • ImprovedAnnouncements editor rebuilt

    click a token like {player_count} to insert it at your cursor, Ctrl+Z to undo, and a live preview that only shows the delivery style(s) you actually selected instead of always showing both.

  • ImprovedScheduled Restarts now uses a slider (in hours) instead of a raw minutes field.
  • FixedA crash notification could fire the instant you clicked Start if the server failed to start (e.g.

    a port already in use), even though nothing had actually crashed.

  • FixedThe crash notification banner's buttons could spill out past its own border on a longer error message.
  • FixedThe Create Rule modal's submit button could become unreachable on a smaller window - the form now scrolls instead of overflowing off-window.
  • Fixedplayit.gg tunnels could get stuck showing "Agent is offline" forever

    Connect now starts the relay immediately instead of waiting for the next server start.

  • FixedGoogle Drive could show "connected" in the browser after signing in but never actually connect in the app - every Google API call now times out and reports a real error instead of hanging forever with no error at all.
  • FixedBackups could be attempted before the server had actually finished starting, when the world folder didn't exist yet.

  • NewImport Existing Server

    point Coalstack at any Minecraft server folder you already have, no download or copy needed.

  • NewShareable Recipes

    export a server's settings and Modrinth-sourced mods/plugins to a file, then apply it from the setup wizard when creating a new server.

  • NewWeekly plugin/mod update digest (PRO)

    Marketplace re-checks installed mods/plugins against Modrinth once a week and has results ready on load.

  • NewPublic status widget (PRO)

    an embeddable online/player-count badge for Discord or a forum, safe to share since it never exposes your IP, port, or domain.

  • NewFleet Automations (MAX)

    create the same scheduled automation rule across several servers at once, each as its own independent copy.

  • NewConfig change history (MAX)

    server.properties and plugin/mod config edits are now versioned, with a diff view and one-click revert.

  • NewWeekly health/activity digest email (MAX)

    an opt-in weekly summary of each connected server's uptime and peak players.

  • FixedAn id-collision bug that could assign the same id to a scheduled command and an automation rule created in the same millisecond, most reproducible on fast storage.

Older releases are in the app's Changelog. To see what's coming, read the roadmap.

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Coalstack now runs on Linux. Get the build →